Mathew Sherry
Game Developer
mathew.j.sherry@gmail.com
About Me
I am a skilled Game Developer, specializing in gameplay programming. Expert C# and Unity developer with 7 years of professional programming experience.
Resume PDF
Skills
Game Development
C++
Photoshop
Game Design
Visual Studio
Web Development
Unity
Git
LUA
C#
Blender
Substance Designer
Games

Soul Reap
2019
Solo Developer
LD 45 Submission - 63rd overall, 9th in graphics. Upgrade your skills and fight through an atmospheric bullet hell

Vis À Vis
2019
Lead Artist | Blueprints Programmer
840+ downloads, 2600+ views. Walk through portals between the mirror dimension and the real world. Atmospheric horror puzzler

Infection
2019
Gameplay Programmer
5th place in the Wowie game jam hosted by Jonas Tyroller. Heal a world that is being corrupted by poisonous creatures in this 3D platformer

World's End: Cat
2019
Solo Developer
One button game developed as a challenge during a game design course. Fling axes at flying cats, collect upgrades, and face off against mini bosses

The Last Battle
2019
Gameplay Programmer | Texture Artist
Real-time strategy game with resource management and an enemy AI to play against

Stranded
2019
Sound Designer
I designed the sounds for this game and collaborated on conceptualizing the game while building The Last Battle at the same time. A unique platformer where you fling yourself around planets to get to your spaceship

Busy Hell Tycoon
2019
Gameplay Programmer
Submission to Ludum Dare 44. Includes an online leaderboard. Build a graveyard where each building either takes or gives years to your life

Turtle's Ransom
2019
Gameplay Programmer | Artist
Developed over a weekend for fun and to try out a more art-focused game. You can collect and wear hats as well as collect your turtle children so they follow you around in a line. Some players have fun making musical tunes in the main menu

22 H
2019
Gameplay Programmer | Artist
A story game about life, death, and stagnation. 9th place submission to Mini Jam 23

Car Parkour
2019
Gameplay Programmer | Networking Programmer
Multiplayer car racing game with Rocket League mechanics. Developed for fun over a weekend

Spellshift
2019
Gameplay Programmer | Artist
Alchemy game developed for Geta Game Jam 6. Involves a magic crafting system to create different spells by combining elements that you collect

What Fire
2019
Gameplay Programmer
Developed in 7 hours as a fun challenge. Put out fires and protect your family

Robo Chase
2018
Gameplay Programmer | Artist
Developed for the Retro Platformer Jam and earned 1st place in the Technical category. Two player chase game where one player is trying to set off traps and escape and the other is trying to chase them down and shoot them
